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In article <40aa5b1d@news.povray.org> , "Mick Hazelgrove"
<mic### [at] mhazelgrovefsnetcouk> wrote:
> I want to shear an isosurface, before anyone says it, I know about the
> shearing macro in transforms.inc but I need to shear an isosurace by using
> some sort of function before blobbing the isosurface - does this make sense?
>
> if does is it possible and how do I do it?
How about a transform function? See section 6.1.6.4 "Declaring User-Defined
Vector Functions" <http://www.povray.org/documentation/view/140/>. It won't
be fast, but I am not sure there are faster ways to do what you want.
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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